What ifcould make chores fun?

A habit-formation game for kids 6 to 12. Parents assign outcomes; kids choose how. Companion characters with mood, voice, and story turn quests into something kids ask for.

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Every chore app fails the same way.

Set up a chore system. Kids engage for a few days. Then it fades. The problem isn't tracking, it's motivation. Spreadsheets with stickers don't fool a 9-year-old.

The character is the engine.

Two deeply realized companion characters at launch, each with mood, voice, and branching story arcs. Kids build relationships, not earn stickers.

Parents assign outcomes in 5 seconds.

Type "clean room", swipe to assign. The companion walks the kid through completion. No daily management, no nagging.

Live-ops events keep it fresh.

Random events, seasonal arcs, and surprise quests roll out every day. The novelty never dies because new content arrives every day.

What makes this different.

Kid-first design.

The kid surface is rich with voice, story, and surprise. The parent surface is intentionally minimal.

Cooperation, not competition.

Assist bonuses and family combo moves reward siblings working together. No ranked leaderboards.

Re-engagement without shame.

When kids miss days, the character welcomes them back. No streak guilt.

COPPA-compliant by designkidSAFE certification in progressWCAG 2.2 AA

Built for kids' privacy and accessibility from day one.

Closed beta, opening in waves.

Drop your email. We'll invite families as we expand.